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Redirect Component

The Redirect component handles external URL redirection when triggered by events in your Hyperfy world. Think of it as a web browser controller that can open websites, external resources, or redirect players to different online locations when specific events occur.

Important: This component opens external URLs in new browser windows/tabs when triggered. It's designed for linking to external websites, documentation, social media, or other web resources from within your Hyperfy world.

Download Component

What Does It Do?

The Redirect component is like having a web browser controller for your 3D world. You can:

  • Open external websites when players interact with objects
  • Link to documentation or help resources
  • Connect to social media or community platforms
  • Redirect to external services like payment processors or forms
  • Create interactive links that respond to player actions
  • Sync redirections across all players in multiplayer environments
  • Chain actions by triggering other components when redirections occur

Important: This component opens URLs in new browser windows/tabs, so players won't lose their place in your Hyperfy world. The redirection happens instantly when triggered by events.

Video Demo

Watch the Redirect component in action: opening external websites, linking to resources, and synchronized redirections across all players.

Properties

Basic Settings

PropertyTypeDefaultDescription
App IDtextAutoUnique name for this component (auto-generated)
Node Nametext""Required: Name of the 3D object in your scene
Debug LogstogglefalseShow detailed information for troubleshooting
Add CollisiontoggletrueMake the object solid (players can't walk through)
Start VisibletoggletrueShould the object be visible when the scene loads?

Redirect Settings

PropertyTypeDefaultDescription
Sync ChangestogglefalseShould all players see redirections at the same time?
Use DelaytogglefalseAdd a wait time before opening URLs?
Delay (sec)number0How many seconds to wait before opening URL (0.1 to 60)
Target URLtext""Required: The URL to redirect to
Accept Any EventtogglefalseListen to any signal sent to this component?
Event Listenerstextarea[]List of events that trigger redirections

How Events Work

The Redirect component listens for "signals" (events) from other components. When it receives a signal, it opens the configured URL in a new browser window/tab. The component uses its unique App ID (generated by Hyperfy) to identify itself in the event system.

Event Format

In the Event Listeners field, you can specify events like this:

[
{
"id": "a1b2c3d4e",
"actions": [
{
"type": "redirect",
"params": {
"url": "https://example.com",
"delay": 1.5
}
}
]
}
]

Note: When referencing this component in events from other components, use the App ID that Hyperfy generated for this component. Also, when duplicating components, be sure you make the app unique, so it has a new AppID.

Action Types

ActionDescriptionParameters
redirectOpen URL in new browser window/taburl, delay

Event Parameters

When an event triggers a redirection, you can control:

ParameterTypeDescription
urlstringThe URL to redirect to (overrides Target URL setting)
delaynumberSeconds to wait before opening URL

Common Use Cases

1. Help Documentation

  • Object: A help button or info panel
  • Event: Player clicks help button
  • Action: Opens documentation website in new tab
  • Object: Social media buttons
  • Event: Player interacts with social button
  • Action: Opens social media page in new tab

3. External Services

  • Object: Payment or service buttons
  • Event: Player needs to make payment
  • Action: Opens payment processor website
  • Object: Community hub or forum buttons
  • Event: Player wants to join community
  • Action: Opens community website
  • Object: Resource or download buttons
  • Event: Player needs additional resources
  • Action: Opens resource website

Step-by-Step Setup

1. Add the Component

  • Drag the Redirect component into your scene
  • Select the 3D object you want to associate with redirection

2. Configure Basic Settings

  • Set the Node Name to match your 3D object's name
  • Choose if the object should Start Visible
  • Decide if it should Add Collision (be solid)

3. Set Up Redirect Parameters

  • Enter your Target URL (the website to redirect to)
  • Enable Sync Changes if all players should see redirections
  • Set Use Delay and Delay (sec) for timed redirections

4. Configure Events

  • In Event Listeners, add the events that should trigger redirections
  • Use the JSON format shown above
  • Replace event names with actual events from other components

5. Test Your Setup

  • Enable Debug Logs to see what's happening
  • Trigger your events and watch URLs open
  • Check that all players see the same redirections

Tips for Designers

Choosing Good URLs

  • Use complete URLs with https:// protocol
  • Test URLs to ensure they work correctly
  • Consider mobile-friendly websites
  • Avoid URLs that might be blocked by browsers

Planning Your Redirect System

  • Think about when players should see external links
  • Consider timing and delays for dramatic effects
  • Plan for both single-player and multiplayer scenarios
  • Design clear visual cues for redirectable objects

Testing Your Setup

  • Always test with multiple players
  • Use debug logs to troubleshoot issues
  • Test edge cases (what happens if players disconnect?)
  • Verify URLs open correctly in different browsers

Performance Considerations

  • Redirections are instant - no performance impact
  • Consider the impact on player experience
  • Test with different network conditions

Troubleshooting

URL Not Opening

  • Check that the Target URL is complete and valid
  • Verify that the event is being sent correctly
  • Enable Debug Logs to see what's happening
  • Test the URL manually in a browser

Redirections Not Syncing

  • Make sure Sync Changes is enabled
  • Check that the event includes proper parameters
  • Verify all players are connected
  • Test with simple events first

Delays Not Working

  • Ensure Use Delay is enabled
  • Check that Delay (sec) is greater than 0
  • Verify the delay value in your event parameters
  • Remember: delays only postpone the instant redirection

Events Not Triggering

  • Check that the event id matches exactly
  • Verify the Event Listeners JSON format is correct
  • Test with Accept Any Event enabled
  • Use debug logs to see event reception

URL Blocked by Browser

  • Ensure URLs use https:// protocol
  • Check for popup blockers
  • Test with different browsers
  • Consider using trusted domains

Best Practices

  • Start Simple: Test with basic redirections before adding complexity
  • Use Valid URLs: Ensure all URLs are complete and accessible
  • Plan for Multiplayer: Consider how redirections affect all players
  • Add Delays: Use delays for smoother, more professional experiences
  • Test Thoroughly: Always test with multiple players and scenarios
  • Use Debug Logs: Enable debug mode during development
  • Document Your Setup: Keep notes on your redirection configurations
  • Design Clear Triggers: Make it obvious when players should see external links
  • Consider Accessibility: Ensure redirections are accessible to all players
  • Test Cross-Browser: Verify URLs work in different browsers

Security Considerations

  • URL Validation: Only redirect to trusted, known URLs
  • HTTPS Only: Use https:// protocol for all external links
  • User Consent: Consider informing players before opening external links
  • Testing: Always test URLs before deployment
  • Documentation: Keep URLs documented for maintenance purposes